Each week, I put up a Dissecting Design video on my YouTube channel; examining and breaking down one game.
For this week, I'm looking at Reccetear: An Item Shop's Tale and how this quirky game gave rise to the item shop simulator genre.
0:00 -- Intro
1:20 -- Basics of the Game
5:18 -- Combat System Basics
13:50 -- Advanced Shop Play
20:16 -- The Flow of the Dungeon
28:07 -- Limitations of the Design
32:13 -- Final Thoughts and Impact of the Item Shop Genre