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The Nintendo Switch Presentation has finally come and gone, and Nintendo's newest home console that can be taken on-the-go appears to be massively popular and an amazing piece of hardware. For a little more detail on the hardware, feel free to check my previous post. For some time now, Nintendo has reiterated that the most important factor in the success of any hardware's viability is its software offerings, both at launch and ongoing. For that reason, Nintendo has put several actions into place to ensure the Nintendo Switch has a robust software library throughout the entire first year, regardless of the additional support from various developers outside the company.

One of the most advantageous things about Nintendo as a hardware maker is the fact that they are also a software developer/publisher, as well. With several internal studios, and long-standing partnerships, Nintendo is positioned to deliver a massive amount of gaming experiences for the new console. Already sharing during the Nintendo Switch Presentation that there are more than 80 titles in the works for the console currently, there will surely be an abundance of different games coming to the system in a very short period of time.

The Legend of Zelda: Breath of the Wild: Prepare for the biggest Legend of Zelda adventure yet, with an open-air style that breaks new boundaries while honoring the origins of the acclaimed series. Explore a world of unprecedented size and discover more than 100 puzzle-filled Shrines of Trials, plus a wide variety of weapons, outfits and gear. Players won’t want to stop playing, and they won’t have to since Nintendo Switch allows them to continue the adventure anywhere, anytime.

1-2-Switch: This is the first Nintendo video game in which players compete in fun activities while staring into each other’s eyes instead of at the TV screen. From Wild West gunslinging to copying each other’s dance moves, the games in 1-2-Switch make creative use of a broad variety of Nintendo Switch features to liven up parties with anyone, anywhere, at any time. 1-2-Switch will be available alongside the Nintendo Switch system on its launch day in March.

ARMS: Featuring a unique multiplayer fighting sport that lets players trade blows using extendable arms, this game includes elements of both boxing and shooting games, plus a new cast of characters. After customizing a character with a variety of arms, the player holds one Joy-Con in each hand and throws left and right punches at the opponent. Characters can jump and dash, and players can bend their punches by twisting their hands as they swing. As players learn the game and improve their skills, they will discover a deeper level of advanced tactics. Players can compete against the computer, against a friend on a split screen using a second set of Joy-Con (sold separately), against worldwide rivals online, or with two Nintendo Switch systems over a local wireless connection. ARMS will be available this Spring.

Mario Kart 8 Deluxe: With Nintendo Switch, fans can enjoy the definitive version of Mario Kart 8 anywhere, anytime, even with up to eight friends in local wireless multiplayer. All your favorite tracks and characters return from the Wii U version, plus all DLC tracks and characters, and new characters join the roster, too: Inkling Girl and Inkling Boy from Splatoon, as well as King Boo, Dry Bones and Bowser Jr.! Plus, Battle mode has been revamped and includes Balloon Battle and Bob-omb Blast, with new courses such as Urchin Underpass and Battle Stadium, and returning ones like GCN Luigi’s Mansion and SNES Battle Course 1. Players can now carry two items at a time, including new items returning from previous Mario Kart games such as Boo (the item-stealing ghost) and the Feather, which gives players a high jump in Battle mode. Players can even choose to use a new Smart Steering feature, which makes driving and staying on the track easy for novice players and kids, even at 200cc. Play in TV mode in up to 1080p. Mario Kart 8 Deluxe launches in April.

Splatoon 2: Traditional 4-on-4 turf battles return in this full sequel to the original breakout hit game, along with new stages, new fashions and new weapons such as the two-handed Splat Dualies. Players can compete on the TV or on the go. Whether they use the Nintendo Switch Pro Controller (sold separately) or Joy-Con, players can aim their ink using gyro controls. Splatoon 2 supports both local and online multiplayer matches. The game will also support voice chat using the new Nintendo Switch smart device app (a free, limited version of the app will be available this summer), and will add new stages, fashions and weapons after launch, as the original game did. Splatoon 2 is scheduled to launch this summer.

Super Mario Odyssey: This is the first sandbox game that allows Mario to fully explore his world since Super Mario 64 on Nintendo 64 and Super Mario Sunshine on Nintendo GameCube. Mario jumps out of the Mushroom Kingdom and embarks on a journey through mysterious new places and new experiences, such as sailing between worlds aboard an airship and the ability to throw Mario’s cap. Super Mario Odyssey is scheduled to launch during the 2017 holiday season.

Snipperclips – Cut it out, together!: In this creative new kind of Action-Puzzle game, players communicate, cooperate and use their imaginations to solve basic and advanced puzzles by cutting paper characters into new shapes. People can play solo or with a friend in the main game, then bring in a bigger group to solve up to four-player dynamic puzzles or compete in other activities. Snipperclips – Cut it out, together! will release in March exclusively in Nintendo eShop.

A few other games were shown off, during the presentation, as well. Games like Xenoblade Chronicles 2, Fire Emblem Warriors, Super Bomberman R, Puyo Puyo Tetris, and Sonic Mania to name a few. Aside from these games, several others were confirmed shortly after the conclusion of the presentation, they were just not featured during the event. Nintendo of America President, Reggie Fils-Aime also confirmed during a follow-up interview that even more games will be confirmed in the coming weeks.

After the Nintendo Switch Presentation on Thursday evening, the Nintendo Treehouse Live event showed some in-depth footage and gameplay of many of the above titles, making the case for the Nintendo Switch launch lineup. The best part of the matter is also the fact that there are still more games yet to be announced that will be coming soon to the console.

So now, let's get into some of the chatter that has been generated since the reveal and confirmation of the some of the games that are coming to the Nintendo Switch in its first several weeks and months. As we currently know, the launch day offerings on the new console are the greatly anticipated The Legend of Zelda: Breath of the Wild, Super Bomberman R, 1 2 Switch, Just Dance 2017, and Skylanders: Imaginators. One thing that seems to go through cycles in the gaming community's consciousness is the fact that one detriment to the unquestionable fact that Nintendo has some the most powerful IP in the industry. The company can release a new iteration of one of their games, and it will enjoy an historic release without question (see Fire Emblem, Mario Kart, Pokémon, etc.). For that reason, a launch game like BotW is truly considered a "system-seller", and doesn't need a lot of other games muddying the waters, so to speak.To then have very interesting games following shortly thereafter, allows the launch games room to breathe, and also give the earliest of adopters the chance to continue to expand their fledgling libraries. I think one of the things that gets over-exaggerated in the gaming-sphere is the idea of "system-sellers". Watching a particular video earlier detailing impressions of the Nintendo Switch after hands-on time with the system, the thought was expressed that a certain game was not going to be a system-seller. The critique was not that the game was not fun, or would not be enjoyable, just that it would not be a system-seller! Since when does every game have to fit into that category? That would be the equivalent of a film critic simply stating that a particular movie would not win an Oscar as Feature of the Year. That statement bears zero relevance as to whether the movie is a good movie, let alone whether a game is good or not.

Ultimately, Nintendo is in the business of putting smiles on the faces of everyone they contact. That is literally the company's mission! They do that by creating different experiences through their various iconic Intellectual Property. The main pillar of business for the company, for the past few decades, is video games, of course. Putting smiles on the faces of new and old gamers, alike, is exactly what the company intends to do with the Nintendo Switch. Their aim is not to impress people by boasting about the technical specifications of the system. Despite the fact that the Nintendo Switch is indeed an incredible feat of engineering, which will allow players to experience the best of gaming either at home or on-the-go, the company's message is focused squarely on the amount of fun that gamers will have. That is why several hands-on events took place immediately after the Nintendo Switch Presentation, as well as going forward in the coming weeks leading up to the release of the console on March 3.

Which games are you most anticipating for the Nintendo Switch? Do you "worry" about the number of announced games at launch for the system? Will you be getting the Nintendo Switch at launch?

As always, gaming is meant to be fun, so keep gaming!!

Credits:

  • http://www.businesswire.com/news/home/20170112006168/en/Nintendo-Switch-Launches-March-3-299.99/?feedref=JjAwJuNHiystnCoBq_hl-cD_lcF9n5XsaAsQhk_oNKdxfxQoxgo6q1ONoQAgDDeJnkvYMqDDYxFrLs-oQ2BHQ3bnZZZZqftgWV_BvsdsKn2Rg7Jfn814HEQck6TJBQjTu2RN-MkBlVCYAy5q4yMY9g

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